NPCs |
Non-playable characters played by the Dungeon Master |
Playable Character |
Developed characters that game participants play as |
D20, D6, D8 |
20 sided-die, 6-sided die, 8-sided die |
Dexterity |
Player’s number added to D20 when rolling an Initiative Check |
Initiative Check |
D20 roll + Dexterity—determines order of attack at the beginning of a battle |
Strength |
Player’s number added to weapon die roll when attacking |
Weapon |
Attack action. Die used specific to player’s weapon i.e., D6, D8 |
Armour |
The target’s number attacking players need to achieve for an attack to proceed |
Hit Points |
The character’s amount of health |
Spell |
Magic Action—either attacking using a die or non-attacking using descriptions |