Narrative Symbols Possible Real-world Correlates
Playable characters
  • Oliver, his siblings, and Nanna
Home village: displacement and return
  • Living under the care of his mother
  • Being taken away from her care and returning
Strange new location
  • Living under the care of his grandparents
Evil forces–Mayor/scientist, Monsters
  • Aspects of Oliver’s life that he is unable to control
  • Aspects of Oliver’s life that have a detrimental impact
  • Adult decisions, social expectations, Department of Communities and Justice (DCJ) decisions
  • Feelings of fear, confusion, instability, helplessness
Old Man/Woman who lose/regain powers
  • Oliver’s parents, their loss of parenthood, and his mother regaining her parenthood
  • Oliver’s elderly grandparents taking on the role of carers
The Well/Dungeon
  • The process of the siblings working together to overcome challenges
  • The process of coming to therapy
Chokers/Transformation Devices
  • The presence of substance abuse and its impacts on his parents
  • The presence of domestic violence and its impacts
  • The process of working through these events (e.g., move to safety, coming to therapy)
The Wand
  • Oliver’s sense of identity, security, confidence
  • Oliver’s mother and her parenthood